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      <editor>Creature</editor>
      <type>Limb</type>
      <cost>15</cost>
      <complexity>3</complexity>
    </block>
    <block>
      <id>0xc07d1a70</id>
      <filename>limb_forearm</filename>
      <name>ForeArm Bone</name>
      <editor>Creature</editor>
      <type>Limb</type>
      <cost>15</cost>
      <complexity>3</complexity>
    </block>
    <block>
      <id>0x220ff4dc</id>
      <filename>limb_insectthigh</filename>
      <name>Insect Thigh</name>
      <editor>Creature</editor>
      <type>Limb</type>
      <cost>15</cost>
      <complexity>3</complexity>
    </block>
    <block>
      <id>0xd7658046</id>
      <filename>limb_leginsect_01assembly</filename>
      <name>assembly Leg Insect</name>
      <complexity>3</complexity>
    </block>
    <block>
      <id>0x30cc1298</id>
      <filename>limb_leginsect_03assembly</filename>
      <name>assembly leg insect 03</name>
      <complexity>3</complexity>
    </block>
    <block>
      <id>0x86b0dd6e</id>
      <filename>limb_limbinsect_01assembly</filename>
      <name>assembly limb insect 02</name>
      <complexity>3</complexity>
    </block>
    <block>
      <id>0xa7ce4369</id>
      <filename>limb_limbinsect_02assembly</filename>
      <name>assembly limb insect 03</name>
      <complexity>3</complexity>
    </block>
    <block>
      <id>0x26bb42c7</id>
      <filename>limb_middlearm</filename>
      <name>MiddleArm Bone</name>
      <editor>Creature</editor>
      <type>Limb</type>
      <cost>15</cost>
      <complexity>3</complexity>
    </block>
    <block>
      <id>0x35c6935d</id>
      <filename>limb_middleleg</filename>
      <name>MiddleLeg Bone</name>
      <editor>Creature</editor>
      <type>Limb</type>
      <cost>15</cost>
      <complexity>3</complexity>
    </block>
    <block>
      <id>0xd28de7ff</id>
      <filename>limb_pelvicassembly</filename>
      <name>Pelvic Limbus</name>
      <complexity>3</complexity>
    </block>
    <block>
      <id>0x215d9651</id>
      <filename>limb_pelvicassembly_model</filename>
      <name>assembly leg model rump</name>
      <complexity>3</complexity>
    </block>
    <block>
      <id>0x496ca147</id>
      <filename>limb_pelvic_small</filename>
      <name>pelvic limb small</name>
      <editor>Creature</editor>
      <type>Limb</type>
      <cost>15</cost>
      <complexity>3</complexity>
    </block>
    <block>
      <id>0xd621ad4b</id>
      <filename>limb_pelvic_smallnew</filename>
      <name>pelvic limb small</name>
      <editor>Creature</editor>
      <type>Limb</type>
      <cost>15</cost>
      <complexity>3</complexity>
    </block>
    <block>
      <id>0xdf9d470c</id>
      <filename>limb_plain</filename>
      <name>plain limb</name>
      <editor>Creature</editor>
      <type>Limb</type>
      <cost>15</cost>
      <complexity>3</complexity>
    </block>
    <block>
      <id>0xf8aa5936</id>
      <filename>limb_plainnew</filename>
      <name>plain limb</name>
      <editor>Creature</editor>
      <type>Limb</type>
      <cost>15</cost>
      <complexity>3</complexity>
    </block>
    <block>
      <id>0xf1dd153a</id>
      <filename>limb_plain_bowed</filename>
      <name>plain bowed limb</name>
      <editor>Creature</editor>
      <type>Limb</type>
      <cost>15</cost>
      <complexity>3</complexity>
    </block>
    <block>
      <id>0x604637a8</id>
      <filename>limb_plain_bowednew</filename>
      <name>plain bowed limb</name>
      <editor>Creature</editor>
      <type>Limb</type>
      <cost>15</cost>
      <complexity>3</complexity>
    </block>
    <block>
      <id>0xd319df08</id>
      <filename>limb_shoulder</filename>
      <name>Shoulder Bone</name>
      <editor>Creature</editor>
      <type>Limb</type>
      <cost>15</cost>
      <complexity>3</complexity>
    </block>
    <block>
      <id>0x59c5e8a6</id>
      <filename>limb_skinnymidleg</filename>
      <name>Skinny Thigh Stretchable</name>
      <editor>Creature</editor>
      <type>Limb</type>
      <cost>15</cost>
      <complexity>3</complexity>
    </block>
    <block>
      <id>0x2024c394</id>
      <filename>limb_skinnythigh</filename>
      <name>Skinny Thigh Stretchable</name>
      <editor>Creature</editor>
      <type>Limb</type>
      <cost>15</cost>
      <complexity>3</complexity>
    </block>
    <block>
      <id>0x2ddfe1cd</id>
      <filename>limb_skinnythigh1</filename>
      <name>Skinny1 Thigh Stretchable</name>
      <editor>Creature</editor>
      <type>Limb</type>
      <cost>15</cost>
      <complexity>3</complexity>
    </block>
    <block>
      <id>0x2ddfe1ce</id>
      <filename>limb_skinnythigh2</filename>
      <name>Skinny2 Thigh Stretchable</name>
      <editor>Creature</editor>
      <type>Limb</type>
      <cost>15</cost>
      <complexity>3</complexity>
    </block>
    <block>
      <id>0x2ddfe1cf</id>
      <filename>limb_skinnythigh3</filename>
      <name>Skinny3 Thigh Stretchable</name>
      <editor>Creature</editor>
      <type>Limb</type>
      <cost>15</cost>
      <complexity>3</complexity>
    </block>
    <block>
      <id>0x3d312eed</id>
      <filename>limb_stretchbone</filename>
      <name>Stretchable Bone</name>
      <editor>Creature</editor>
      <type>Limb</type>
      <cost>15</cost>
      <complexity>3</complexity>
    </block>
    <block>
      <id>0xd372f1e4</id>
      <filename>limb_tentacle_01assembly</filename>
      <name>assembly tentacle</name>
      <complexity>3</complexity>
    </block>
    <block>
      <id>0xbaef1840</id>
      <filename>limb_thigh</filename>
      <name>Thigh Bone</name>
      <editor>Creature</editor>
      <type>Limb</type>
      <cost>15</cost>
      <complexity>3</complexity>
    </block>
    <block>
      <id>0x9876d56b</id>
      <filename>limb_thoracicassembly</filename>
      <name>Thoracic Limbus</name>
      <complexity>3</complexity>
    </block>
    <block>
      <id>0xa9946d00</id>
      <filename>limb_uberlimb</filename>
      <name>human Thigh</name>
      <editor>Creature</editor>
      <type>Limb</type>
      <cost>15</cost>
      <complexity>3</complexity>
    </block>
    <block>
      <id>0xdec3c22a</id>
      <filename>limb_uberlimbnew</filename>
      <name>human Thigh</name>
      <editor>Creature</editor>
      <type>Limb</type>
      <cost>15</cost>
      <complexity>3</complexity>
    </block>
    <block>
      <id>0x749e3248</id>
      <filename>limb_uberlimb_bicep</filename>
      <name>human bicep</name>
      <editor>Creature</editor>
      <type>Limb</type>
      <cost>15</cost>
      <complexity>3</complexity>
    </block>
    <block>
      <id>0xbcdd7052</id>
      <filename>limb_uberlimb_bicepnew</filename>
      <name>human bicep</name>
      <editor>Creature</editor>
      <type>Limb</type>
      <cost>15</cost>
      <complexity>3</complexity>
    </block>
    <block>
      <id>0x5971cf21</id>
      <filename>limb_uberlimb_calf</filename>
      <name>human calf</name>
      <editor>Creature</editor>
      <type>Limb</type>
      <cost>15</cost>
      <complexity>3</complexity>
    </block>
    <block>
      <id>0x33fccc91</id>
      <filename>limb_uberlimb_calfnew</filename>
      <name>human calf</name>
      <editor>Creature</editor>
      <type>Limb</type>
      <cost>15</cost>
      <complexity>3</complexity>
    </block>
    <block>
      <id>0x9199c94d</id>
      <filename>limb_uberlimb_forearm</filename>
      <name>human forearm</name>
      <editor>Creature</editor>
      <type>Limb</type>
      <cost>15</cost>
      <complexity>3</complexity>
    </block>
    <block>
      <id>0x2051ae2d</id>
      <filename>limb_uberlimb_forearmnew</filename>
      <name>human forearm</name>
      <editor>Creature</editor>
      <type>Limb</type>
      <cost>15</cost>
      <complexity>3</complexity>
    </block>
    <block>
      <id>0x33463b6f</id>
      <filename>limb_uprightassembly</filename>
      <name>Biped Limb</name>
      <cost>30</cost>
      <complexity>3</complexity>
    </block>
  </blocks>
